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Bazrosh Rifle Scifi Game Ready

Game Ready

Bazrosh Rifle Scifi 3D Model ready for VR/AR and games or other applications.

From a concept by Eldar Safin

4K PBR Textures Included

- Non Overlapping UV Layout Map

- Resolution: up to 4096x4096px

- PBR Workflow: Base color, Metallic, Normal, Roughness, AO

- Textures Unreal Engine 4

- Textures Unity 5 (Standard Metallic)

- Plus Textures Unity HD Render Pipeline


Vertices: Vertices: 62561 | Faces: 59732 | Triangles: 124860

Include LODs

LOD_00: Vertices 62561 - Faces 59732 - Triangles 124860

LOD_01: Vertices 20585 - Faces 16576 - Triangles 18728

LOD_02: Vertices 9989 - Faces 4593 - Triangles 5618

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example).

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools. References: http://wiki.polycount.com/wiki/LevelOfDetail

Files format included




Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles. Texturing Substance Painter

If you need any help please feel free to contact me.

Compatible with Unity and Unreal



You are permitted to use the game asset in any number of personal and commercial projects for yourself or a client. You may modify the game asset according to your requirements and include them into works such as videogames, websites, applications, printed materials and others. No attribution or link back to this site is required, however any credit will be much appreciated.


You do not have the rights to resell, sublicense or redistribute (even for free) the files on its own or as a separate attachment from any of your work. If you wish to promote my game asset on your site, you must link back to the 3dskillup.com webpage where users can find the download and not directly to the download file.

If you have any questions about the License, feel free to contact me

  • Size1.43 GB
  • File Types.blend, .obj, .fbx
  • Textures Resolution4096x4096px
  • MaterialsYes
  • TexturesYes
  • UVsYes
  • VRYes
  • RiggedNo
  • PBRYes


Bazrosh Rifle Scifi Game Ready

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